In this paper, we present a new method for tracking objects with shadows. Traditional motion-based tracking schemes cannot usually distinguish the shadow from the object itself, a...
While tracking technologies based on fiducial markers have dominated the development of Augmented Reality (AR) applications for almost a decade, various real-time capable approach...
This paper addresses the design of a large area, high resolution, networked pressure sensing floor with primary application in movement-based human-computer interaction (M-HCI). T...
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
Face recognition algorithms typically deal with the classification of static images of faces that are obtained using a camera. In this paper we propose a new sensing mechanism bas...