Unsupervised categorization of objects is a fundamental problem in computer vision. While appearance-based methods have become popular recently, other important cues like function...
This paper proposes a novel approach to motion capture
from multiple, synchronized video streams, specifically
aimed at recording dense and accurate models of the structure
and ...
Yasutaka Furukawa (University of Washington), Jean...
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
Human motion capture has lately been the object of much attention due to commercial interests. A ”touch free” computer vision solution to the problem is desirable to avoid the...
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...