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ICRA
2003
IEEE
132views Robotics» more  ICRA 2003»
14 years 3 months ago
Optimal strategies to track and capture a predictable target
— We present an O(n log1+ε n)-time algorithm for computing the optimal robot motion that maintains lineof-sight visibility between a target moving inside a polygon with n vertic...
Alon Efrat, Héctor H. González-Ba&nt...
HUMO
2000
Springer
14 years 1 months ago
Modeling the Constraints of Human Hand Motion
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
John Y. Lin, Ying Wu, Thomas S. Huang
CA
1999
IEEE
14 years 2 months ago
Group Interaction in a Surround Screen Environment
This paper describes a setup using a surround screen environment (Extended Virtual Environment EVE dome) that we used to explore group interaction in real and virtual space. We ha...
Michael Hoch, Daniel Schwabe
SI3D
2009
ACM
14 years 2 months ago
Human video textures
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...
ICPR
2002
IEEE
14 years 2 months ago
3D Tracking of Human Locomotion: A Tracking as Recognition Approach
Estimating mode (walking/running/standing) and phases of human locomotion is important for video understanding. We present a new ”tracking as recognition” approach. A hierarch...
Tao Zhao, Ramakant Nevatia