We present a new spatio-temporal method for markerless motion capture. We reconstruct the pose and motion of a character from a multi-view video sequence without requiring the cam...
A. Elhayek, Carsten Stoll, Nils Hasler, Kwang In K...
Sawtooth (2009) is an artwork integrating performance, sound, and animation. This paper describes the design of Sawtooth, with particular reference to the balances it strikes betw...
Motion blurs confound many computer vision problems. The fluttered shutter (FS) camera [1] tackles the motion deblurring problem by emulating invertible broadband blur kernels. How...
We propose a method for recovering the affine geometry of a dynamically textured plane from a video sequence taken by an uncalibrated, fixed, perspective camera. Some instances ...
In this paper, we propose a new method to edit captured human motion data by using the data glove. The animator first wears a glove and mimics the human body motion observed in t...