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» Crowded Collaborative Virtual Environments
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CSCW
1998
ACM
13 years 10 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman
ICDS
2009
IEEE
14 years 6 months ago
Self Protecting Data for De-perimeterised Information Sharing
- The emergence of high-speed networks, Grid Computing, Service-Oriented Architectures, and an ever increasing ambient connection to mobile Internet has enabled an underpinning inf...
Pete Burnap, Jeremy Hilton
IICS
2009
Springer
14 years 3 months ago
Bi-directional Distribution of eLearning Content for Cross-technology Learning Communities
: This article describes the use of a service-oriented architecture to bridge the gap between different eLearning types and tools. The basic concept is a bi-directional distributio...
Raphael Zender, Enrico Dressler, Ulrike Lucke, Dja...
HCI
2007
14 years 18 days ago
Multimodal Augmented Reality in Medicine
The driving force of our current research is the development of medical training systems using augmented reality techniques. To provide multimodal feedback for the simulation, hapt...
Matthias Harders, Gérald Bianchi, Benjamin ...
GCC
2005
Springer
14 years 4 months ago
Certificate-Driven Grid Workflow Paradigm Based on Service Computing
Abstract. Taking advantage of the application paradigm of web service, a general paradigm of service computing is discussed for underlying workflow execution based on collaborative...
Wan-Chun Dou, S. C. Cheung, Guihai Chen, Shijie Ca...