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» Crowded Collaborative Virtual Environments
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WETICE
2000
IEEE
14 years 2 months ago
Collaborating in 3D Virtual Environments: A Synchronous Architecture
To collaborate in a 3D environment, update messages corresponding to the change in the state of a shared object must be communicated among users. While a lot of research has been ...
Shervin Shirmohammadi, Nicolas D. Georganas
MMS
2006
13 years 9 months ago
A platform for virtual collaboration spaces and educational communities: the case of EVE
This paper presents the design, implementation and evaluation of EVE Community Prototype, which is an educational virtual community aiming to meet the requirements of a Virtual Col...
Christos Bouras, Eri Giannaka, Alexandros Panagopo...
WSC
2008
14 years 4 days ago
Integrated human decision making model under Belief-Desire-Intention framework for crowd simulation
An integrated Belief-Desire-Intention (BDI) modeling framework is proposed for human decision making and planning, whose sub-modules are based on Bayesian belief network (BBN), De...
Seungho Lee, Young-Jun Son
CSCW
2008
ACM
13 years 11 months ago
Harnessing the wisdom of crowds in wikipedia: quality through coordination
Wikipedia's success is often attributed to involving large numbers of contributors who improve the accuracy, completeness and clarity of articles while reducing bias. However...
Aniket Kittur, Robert E. Kraut
VR
2002
IEEE
14 years 2 months ago
Simultaneous Projection and Picture Acquisition for a Distributed Collaborative Environment
Virtual Reality allows a simultaneous representation of three dimensional objects in different interconnected visualization installations [3]. This offers new possibilities for di...
Andreas M. Kunz, Christian P. Spagno