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» Crowdsourcing, Attention and Productivity
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IUI
2003
ACM
14 years 1 months ago
An experiment in automated humorous output production
Computational humor will be needed in interfaces, no less than other cognitive capabilities. There are many practical settings where computational humor will add value. Among them...
Oliviero Stock, Carlo Strapparava
ISSTA
2006
ACM
14 years 1 months ago
Coverage and adequacy in software product line testing
Software product line modeling has received a great deal of attention for its potential in fostering reuse of software artifacts across development phases. Research on the testing...
Myra B. Cohen, Matthew B. Dwyer, Jiangfan Shi
MODELS
2009
Springer
14 years 2 months ago
Language support for feature-oriented product line engineering
Product line engineering is an emerging paradigm of developing a family of products. While product line analysis and design mainly focus on reasoning about commonality and variabi...
Wonseok Chae, Matthias Blume
RULEML
2004
Springer
14 years 1 months ago
Rule Learning for Feature Values Extraction from HTML Product Information Sheets
The Web is now a huge information repository with a rich semantic structure that, however, is primarily addressed to human understanding rather than automated processing by a compu...
Costin Badica, Amelia Badica
ICSE
2010
IEEE-ACM
13 years 5 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...