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SAC
2009
ACM
14 years 10 days ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
CIKM
2001
Springer
14 years 5 days ago
Effective Arabic-English Cross-Language Information Retrieval via Machine-Readable Dictionaries and Machine Translation
In Cross-Language Information Retrieval (CLIR), queries in one language retrieve relevant documents in other languages. Machine-Readable Dictionary (MRD) and Machine Translation (...
Mohammed Aljlayl, Ophir Frieder
SEMWEB
2001
Springer
14 years 3 days ago
OntoMap - the Guide to the Upper-Level
Abstract. The upper-level ontologies are theories that capture the most common concepts, which are relevant for many of the tasks involving knowledge extraction, representation, an...
Atanas K. Kirakov, Marin Dimitrov
CLUSTER
2000
IEEE
14 years 2 days ago
Partition Repositories for Partition Cloning - OS Independent Software Maintenance in Large Clusters of PCs
As a novel approach to software maintenance in large clusters of PCs requiring multiple OS installations we implemented partition cloning and partition repositories as well as a s...
Felix Rauch, Christian Kurmann, Thomas Stricker
DCC
2000
IEEE
14 years 2 days ago
RD-Optimization of Hierarchical Structured Adaptive Vector Quantization for Video Coding
This paper contains two contributions to very-low-bitrate video coding. First, we show that in contrast to common practice incremental techniques for rate-distortion optimization ...
Marcel Wagner, Dietmar Saupe