We utilize evolutionary game theory to study the evolution of cooperative societies and the behaviors of individual agents (i.e., players) in such societies. We present a novel pla...
Kan-Leung Cheng, Inon Zuckerman, Ugur Kuter, Dana ...
Most highly dynamic infrastructure-less networks have in common that the assumption of connectivity does not necessarily hold at a given instant. Still, communication routes can be...
Arnaud Casteigts, Paola Flocchini, Bernard Mans, N...
Exploratory Learning Environments (ELEs) allow learners to approach a problem in different ways; they are particularly suitable for ill-defined problems where knowledge is less str...
Abstract: The attack surface of a system represents the exposure of application objects to attackers and is affected primarily by architecture and design decisions. Given otherwise...
phies are also mentioned and a common mathematical abstraction for all these inverses problems will be presented. By focusing on a simple linear forward model, first a synthetic an...