Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
The Neem Platform is a research test bed for Project Neem, concerned with the development of socially and culturally aware collaborative systems in a wide range of domains, through...
Paulo Barthelmess, Clarence A. Ellis, The Neem Pla...
E-collaboration is much more than the technological equivalent or substitute for traditional face-toface collaboration. The new metrics of time and distance modify, in essence, hu...
When we think of mobility in technical terms, we think of topics such as bandwidth, resource management, location, and wireless networks. When we think of mobility in social or cu...
This paper reports on the challenges faced during the design and deployment of educationally-focused cultural probes with children. The aim of the project was to use cultural prob...