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» Current Frontiers in Computer Go
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CIMCA
2005
IEEE
14 years 3 months ago
Canonical Sequence Directed Tactics Analyzer for Computer Go Games
We present an approach used in CSDTA (Canonical Sequence Directed Tactics Analyzer) that uses canonical sequences (Joseki) in hoping to improve computer Go programs. We collect 12...
Chung-Chih Li, Hikyoo Koh
HPCC
2007
Springer
14 years 3 months ago
Hybrid Line Search for Multiobjective Optimization
Abstract. The aggregation of objectives in multiple criteria programming is one of the simplest and widely used approach. But it is well known that these techniques sometimes fail ...
Crina Grosan, Ajith Abraham
CIG
2006
IEEE
14 years 3 months ago
Monte-Carlo Go Reinforcement Learning Experiments
Abstract— This paper describes experiments using reinforcement learning techniques to compute pattern urgencies used during simulations performed in a Monte-Carlo Go architecture...
Bruno Bouzy, Guillaume Chaslot
BMCBI
2008
102views more  BMCBI 2008»
13 years 9 months ago
Monitoring the evolutionary aspect of the Gene Ontology to enhance predictability and usability
Background: Much effort is currently made to develop the Gene Ontology (GO). Due to the dynamic nature of information it addresses, GO undergoes constant updates whose results are...
Jong C. Park, Tak-eun Kim, Jinah Park
CORR
2010
Springer
185views Education» more  CORR 2010»
13 years 9 months ago
Estimating and Sampling Graphs with Multidimensional Random Walks
Estimating characteristics of large graphs via sampling is a vital part of the study of complex networks. Current sampling methods such as (independent) random vertex and random w...
Bruno F. Ribeiro, Donald F. Towsley