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SPEECH
2002
112views more  SPEECH 2002»
13 years 8 months ago
Relating dialogue games to information state
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
Stephen G. Pulman
TROB
2002
169views more  TROB 2002»
13 years 8 months ago
Constructing reconfigurable software for machine control systems
Reconfigurable software is highly desired for automated machine tool control systems for low-cost products and short time to market. In this paper, we propose a software architectu...
Shige Wang, Kang G. Shin
PC
2007
161views Management» more  PC 2007»
13 years 7 months ago
High performance combinatorial algorithm design on the Cell Broadband Engine processor
The Sony–Toshiba–IBM Cell Broadband Engine (Cell/B.E.) is a heterogeneous multicore architecture that consists of a traditional microprocessor (PPE) with eight SIMD co-process...
David A. Bader, Virat Agarwal, Kamesh Madduri, Seu...
SAC
2008
ACM
13 years 7 months ago
A cost-driven approach to role engineering
In recent years role-based access control (RBAC) has been spreading within organizations. However, companies still have considerable difficulty migrating to this model, due to the...
Alessandro Colantonio, Roberto Di Pietro, Alberto ...
COMGEO
2010
ACM
13 years 6 months ago
Sensor bus: an intermediary layer for linking geosensors and the sensor web
In recent years, the standards of OGC’s Sensor Web Enablement (SWE) initiative have been applied in a multitude of projects to encapsulate heterogeneous geosensors for web-based...
Arne Broering, Theodor Foerster, Simon Jirka, Cars...
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