Sprite is an efficient and concise method for representation of background video object, which is typically compressed with the MPEG-4 object-based coding technique. Due to the pr...
We show how the symmetry of motion can be extracted by using the Generalised Symmetry Operator for analysing motion and for gait recognition. This operator, rather than relying on...
James B. Hayfron-Acquah, Mark S. Nixon, John N. Ca...
3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
We study the 3D reconstruction of a binary scene from X-ray tomographic data. In the special case of a compact and uniform object lying in a uniform background, the scene is entir...
We present an approach to tracking human activities in a monocular video. We model the human body by decomposing it into torso and limbs and use simple 3D shapes to approximate th...