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» Customer Interfacing - Lessons Learned
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VRST
2010
ACM
13 years 7 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
CANDC
2009
ACM
13 years 7 months ago
A tale of two online communities: fostering collaboration and creativity in scientists and children
There has been much recent interest in the development of tools to foster remote collaboration and shared creative work. An open question is: what are the guidelines for this proc...
Cecilia R. Aragon, Sarah S. Poon, Andrés Mo...
CHI
2011
ACM
13 years 1 months ago
Tweets from Justin Bieber's heart: the dynamics of the location field in user profiles
Little research exists on one of the most common, oldest, and most utilized forms of online social geographic information: the “location” field found in most virtual community...
Brent Hecht, Lichan Hong, Bongwon Suh, Ed H. Chi
CVPR
2007
IEEE
14 years 11 months ago
Biased Manifold Embedding: A Framework for Person-Independent Head Pose Estimation
The estimation of head pose angle from face images is an integral component of face recognition systems, human computer interfaces and other human-centered computing applications....
Vineeth Nallure Balasubramanian, Jieping Ye, Sethu...
WWW
2006
ACM
14 years 10 months ago
Reappraising cognitive styles in adaptive web applications
The mechanisms for personalisation used in web applications are currently the subject of much debate amongst researchers from many diverse subject areas. One of the most contempor...
Adam Moore, Elizabeth J. Brown, Helen Ashman, Tim ...