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» Customizing Graphics for Tiny Displays of Mobile Devices
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CADUI
2006
13 years 9 months ago
A Generic Approach For Multi-Device User Interface Rendering With Uiml
We present a rendering engine for displaying graphical user interfaces on multiple devices. The renderer interprets a standardized XML-based user interface description language: th...
Kris Luyten, Kristof Thys, Jo Vermeulen, Karin Con...
CHI
2006
ACM
14 years 8 months ago
Virtual information piles for small screen devices
We describe an implementation that has users `flick' notes, images, audio, and video files onto virtual piles beyond the display of small-screen devices. This scheme allows P...
QianYing Wang, Tony Hsieh, Meredith Ringel Morris,...
CHI
2011
ACM
12 years 11 months ago
OldGen: mobile phone personalization for older adults
Mobile devices are currently difficult to customize for the usability needs of elderly users. The elderly are instead referred to specially designed “senior phones” or softwar...
Alex Olwal, Dimitris Lachanas, Ermioni Zacharouli
DSVIS
2003
Springer
14 years 24 days ago
Bridging the Gap: Developing 2D and 3D User Interfaces with the IDEAS Methodology
Most user interface development methodologies have been conceived based on the experience from the development of traditional PC-based systems. However, computer and displays techn...
José Pascual Molina, Pascual Gonzále...
IHM
2009
ACM
14 years 8 days ago
Wavelet menu: une adaptation des marking menus pour les dispositifs mobiles
Exploration and navigation in multimedia data hierarchies (e.g., photos, music) are frequent tasks on mobile devices. However, visualization and interaction are impoverished due t...
Jérémie Francone, Gilles Bailly, Lau...