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EUROPAR
2009
Springer
14 years 2 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
PVM
2009
Springer
14 years 2 months ago
MPI on a Million Processors
Petascale machines with close to a million processors will soon be available. Although MPI is the dominant programming model today, some researchers and users wonder (and perhaps e...
Pavan Balaji, Darius Buntinas, David Goodell, Will...
ICPP
2008
IEEE
14 years 2 months ago
Scalable Techniques for Transparent Privatization in Software Transactional Memory
—We address the recently recognized privatization problem in software transactional memory (STM) runtimes, and introduce the notion of partially visible reads (PVRs) to heuristic...
Virendra J. Marathe, Michael F. Spear, Michael L. ...
MIDDLEWARE
2007
Springer
14 years 2 months ago
Rule-based reasoning about qualitative spatiotemporal relations
This paper is about a novel rule-based approach for reasoning about qualitative spatiotemporal relations among technology-rich autonomous objects, to which we refer to as artifact...
Clemens Holzmann
ICPP
2005
IEEE
14 years 1 months ago
Design and Implementation of a Parallel Performance Data Management Framework
Empirical performance evaluation of parallel systems and applications can generate significant amounts of performance data and analysis results from multiple experiments as perfo...
Kevin A. Huck, Allen D. Malony, Robert Bell, Alan ...