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CEC
2005
IEEE
14 years 26 days ago
Evolving autonomous agent control in the Xpilot environment
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Gary B. Parker, Matt Parker, Steven D. Johnson
ACSAC
2000
IEEE
14 years 3 months ago
A Self-Extension Monitoring for Security Management
In the coming age of information warfare, information security patterns take on a more offensive than defensive stance [1]. However, most existing security systems remain passive ...
Heejin Jang, Sangwook Kim
AR
2008
118views more  AR 2008»
13 years 11 months ago
Efficient Behavior Learning Based on State Value Estimation of Self and Others
The existing reinforcement learning methods have been seriously suffering from the curse of dimension problem especially when they are applied to multiagent dynamic environments. ...
Yasutake Takahashi, Kentarou Noma, Minoru Asada
WWW
2008
ACM
14 years 11 months ago
Secure or insure?: a game-theoretic analysis of information security games
Despite general awareness of the importance of keeping one's system secure, and widespread availability of consumer security technologies, actual investment in security remai...
Jens Grossklags, Nicolas Christin, John Chuang
INFOCOM
2008
IEEE
14 years 5 months ago
Live Baiting for Service-Level DoS Attackers
Abstract. Denial-of-Service (DoS) attacks remain a challenging problem in the Internet. In a DoS attack the attacker is attempting to make a resource unavailable to its intended le...
Sherif M. Khattab, Sameh Gobriel, Rami G. Melhem, ...