— with the ubiquity of handheld devices people can now access information and conduct online transactions virtually anywhere and anytime. In such flexible but less reliable envir...
Discourse, a form of collaborative learning [44], is one of the most widely used methods of teaching and learning in the online environment. Particularly in large courses, discour...
I. Wong-Bushby, Starr Roxanne Hiltz, Michael Biebe...
Multicast network services advantageously complement multimedia information and communication technologies, as they open up the realm for highly scalable multicustomer application...
Ambience and immersive technological environments allow us to explore some basics of human pragmatics that lie beyond linguistics, intentionality and the subject-agency perspectiv...
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...