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ACMACE
2007
ACM
15 years 7 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
GCC
2003
Springer
15 years 9 months ago
Research and Design of Remote Education System Based on CSCW
Guided by the cooperation theory, this paper puts forward an interactive and cooperative learning environment design that is based on the self-learning mode and cooperative learnin...
Chunzhi Wang, Miao Shao, Jing Xia, Huachao Chen
CHI
2010
ACM
15 years 10 months ago
PlayWrite: end-user adaptable games to support adolescent mental health
Adaptability to the needs of end-users has been identified as a key requirement for technologies designed to support mental health interventions. The PlayWrite system allows end u...
David Coyle, Gavin Doherty, John Sharry
SIGCSE
2009
ACM
144views Education» more  SIGCSE 2009»
16 years 4 months ago
A model academic ethics and integrity policy for computer science departments
For decades, US universities and colleges have had policies pertaining to the conduct of their students at the institutional level. These policies are referred to as Academic Inte...
Charles Riedesel, Eric D. Manley, Susan Poser, Jit...
OHS
2001
Springer
15 years 8 months ago
Using Structural Computing to Support Information Integration
Software engineers face a difficult task in managing the many different types of relationships that exist between the documents of a software development project. We refer to this...
Kenneth M. Anderson, Susanne A. Sherba