Virtual Reality Modeling Language (VRML) is widely used to represent, create, and display virtual reality objects and their environment. Some VRML applications require concurrent ...
In this paper, we present the hierarchical QoS architecture for the virtual dancing environment. In this system, geographically distributed users share the virtual dancing hall an...
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
More and more applications rely heavily on large amounts of data in the distributed storages collected over time or produced by large scale scientific experiments or simulations. ...
This paper introduces a lightweight, scalable and accurate framework, called Meridian, for performing node selection based on network location. The framework consists of an overla...