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ATAL
2009
Springer
14 years 3 months ago
Effective solutions for real-world Stackelberg games: when agents must deal with human uncertainties
How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
James Pita, Manish Jain, Fernando Ordó&ntil...
WCRE
2000
IEEE
14 years 1 months ago
Understanding the Behavior of Java Programs
To fully understand the underlying architecture of an object-oriented software system, both static and dynamic analyses are needed. Dynamic reverse engineering techniques are espe...
Tarja Systä
KDD
2009
ACM
198views Data Mining» more  KDD 2009»
14 years 9 months ago
Pervasive parallelism in data mining: dataflow solution to co-clustering large and sparse Netflix data
All Netflix Prize algorithms proposed so far are prohibitively costly for large-scale production systems. In this paper, we describe an efficient dataflow implementation of a coll...
Srivatsava Daruru, Nena M. Marin, Matt Walker, Joy...
GPCE
2009
Springer
14 years 1 months ago
A generative programming approach to developing pervasive computing systems
Developing pervasive computing applications is a difficult task because it requires to deal with a wide range of issues: heterogeneous devices, entity distribution, entity coordi...
Damien Cassou, Benjamin Bertran, Nicolas Loriant, ...
PADS
2003
ACM
14 years 1 months ago
Parallel Network Simulation under Distributed Genesis
We describe two major developments in the General Network Simulation Integration System (Genesis): the support for BGP protocol in large network simulations and distribution of th...
Boleslaw K. Szymanski, Yu Liu, Rashim Gupta