This paper presents au approach to extend OSGi server based home networks with JXTA’s peer-topeer (PZP) technoIogy to a mzdti-server home environment connecting multiple private...
This paper aims to study how to gain the consistency of the state in a DVE (Distributed Virtual Environment) with lag, under the condition of peer-to-peer architecture. That is, w...
The programmable network approach allows processing of passing user data in a network, which is highly suitable especially for multimedia streams processing. However, programming ...
— This paper envisions a shared virtual reality system that could handle millions of users and objets. The SOLIPSIS system does not rely on servers and is based on a network of p...
In this work, we develop a hierarchical load testing architecture using large scale virtual clients to reduce the testing time and ensure the stability of the server for distribut...