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CGF
2008
188views more  CGF 2008»
13 years 7 months ago
Real-Time Rendering and Editing of Vector-based Terrains
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Eric Bruneton, Fabrice Neyret
SIGMETRICS
2008
ACM
116views Hardware» more  SIGMETRICS 2008»
13 years 7 months ago
Towards realistic file-system benchmarks with CodeMRI
Benchmarks are crucial to understanding software systems and assessing their performance. In file-system research, synthetic benchmarks are accepted and widely used as substitutes...
Nitin Agrawal, Andrea C. Arpaci-Dusseau, Remzi H. ...
TSMC
2008
192views more  TSMC 2008»
13 years 7 months ago
AIDOA: An Adaptive and Energy-Conserving Indexing Method for On-Demand Data Broadcasting Systems
Since only a modest improvement in battery lifetime is expected in the next few years, energy conservation is raised as a key factor of the design of mobile devices. In view of th...
Jiun-Long Huang
MTA
2007
79views more  MTA 2007»
13 years 7 months ago
Periodic broadcast with dynamic server selection
Abstract—Service replication is an effective way to address resource requirements and resource availability problem. Dynamic service selection enables clients to choose a server ...
Ewa Kusmierek, Yingping Lu, David Hung-Chang Du
TPDS
2010
107views more  TPDS 2010»
13 years 6 months ago
Optimal Resource Placement in Structured Peer-to-Peer Networks
—Utilizing the skewed popularity distribution in P2P systems, common in Gnutella and KazaA like P2P applications, we propose an optimal resource (replica or link) placement strat...
Weixiong Rao, Lei Chen 0002, Ada Wai-Chee Fu, Guor...