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ICPP
2008
IEEE
14 years 2 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
BMCBI
2008
124views more  BMCBI 2008»
13 years 7 months ago
RPPAML/RIMS: A metadata format and an information management system for reverse phase protein arrays
Background: Reverse Phase Protein Arrays (RPPA) are convenient assay platforms to investigate the presence of biomarkers in tissue lysates. As with other high-throughput technolog...
Romesh Stanislaus, Mark Carey, Helena F. Deus, Kev...
IPPS
2007
IEEE
14 years 2 months ago
Static-Priority Scheduling and Resource Hold Times
The duration of time for which each application locks each shared resource is critically important in composing multiple independently-developed applications upon a shared “open...
Marko Bertogna, Nathan Fisher, Sanjoy K. Baruah
IESA
2007
13 years 9 months ago
A Security Framework for Smart Ubiquitous Industrial Resources
Conventional approaches to manage and control security seem to have reached their limits in new complex environments. These environments are open, dynamic, heterogeneous, distribut...
Anton Naumenko, Artem Katasonov, Vagan Y. Terziyan
CMC
1998
Springer
13 years 12 months ago
The IntelliMedia WorkBench - An Environment for Building Multimodal Systems
Abstract. Intelligent MultiMedia (IntelliMedia) focuses on the computer processing and understanding of signal and symbol input from at least speech, text and visual images in term...
Tom Brøndsted, Paul Dalsgaard, Lars Bo Lars...