Abstract. At our behest or otherwise, while our software is being executed, a huge variety of design assumptions is continuously matched with the truth of the current condition. Wh...
We present an image-based rendering system to viewpoint-navigate through space and time of complex real-world, dynamic scenes. Our approach accepts unsynchronized, uncalibrated mu...
Christian Lipski, Christian Linz, Kai Berger, Anit...
Abstract: Graphical user interfaces (GUIs) are critical components of todays software. Given their increased relevance, correctness and usability of GUIs are becoming essential. Th...
We present a novel architecture of a communication engine for non-coherent distributed shared memory systems. The shared memory is composed by a set of nodes exporting their memory...
Current wireless network design is built on the ethos of avoiding interference. In this paper we question this long-held design principle. We show that with appropriate design, su...