Sciweavers

290 search results - page 44 / 58
» Dancing-to-Music Character Animation
Sort
View
TOG
2002
130views more  TOG 2002»
13 years 7 months ago
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Doug L. James, Dinesh K. Pai
AAAI
1996
13 years 9 months ago
Declarative Camera Control for Automatic Cinematography
Animations generated by interactive 3D computer graphics applications are typically portrayed either from a particular character's point of view or from a small set of strate...
David B. Christianson, Sean E. Anderson, Li-wei He...
VC
2008
131views more  VC 2008»
13 years 7 months ago
Motion synthesis with decoupled parameterization
In real-time animation systems, motion interpolation techniques are widely used for their controllability and efficiency. The techniques sample the parameter space using example mo...
Dongwook Ha, JungHyun Han
CGA
1998
13 years 7 months ago
Verbs and Adverbs: Multidimensional Motion Interpolation
This paper describes methods and data structures used to leverage motion sequences of complex linked figures. We present a technique for interpolating between example motions der...
Charles Rose, Michael F. Cohen, Bobby Bodenheimer
JVCA
2008
112views more  JVCA 2008»
13 years 7 months ago
Constraint-based motion synthesis for deformable models
We present a fast goal-directed motion synthesis technique that integrates sample-based planning methods with constraint-based dynamics simulation using a finite element formulati...
William Moss, Ming C. Lin, Dinesh Manocha