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NETGAMES
2006
ACM
14 years 1 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
NAR
2011
176views Computer Vision» more  NAR 2011»
12 years 10 months ago
IUPHAR-DB: new receptors and tools for easy searching and visualization of pharmacological data
The IUPHAR database is an established online reference resource for several important classes of human drug targets and related proteins. As well as providing recommended nomencla...
Joanna L. Sharman, Chidochangu P. Mpamhanga, Micha...
DSN
2006
IEEE
14 years 1 months ago
Improving the Fault Resilience of Overlay Multicast for Media Streaming
This paper addresses the problem of fault resilience of overlay-based live media streaming from two aspects: (1) how to construct a stable multicast tree that minimizes the negati...
Guang Tan, Stephen A. Jarvis, Daniel P. Spooner
BMCBI
2007
141views more  BMCBI 2007»
13 years 7 months ago
Artificial neural network models for prediction of intestinal permeability of oligopeptides
Background: Oral delivery is a highly desirable property for candidate drugs under development. Computational modeling could provide a quick and inexpensive way to assess the inte...
Eunkyoung Jung, Junhyoung Kim, Minkyoung Kim, Dong...
INTELLCOMM
2004
Springer
14 years 27 days ago
A Breadth-First Algorithm for Mining Frequent Patterns from Event Logs
Abstract. Today, event logs contain vast amounts of data that can easily overwhelm a human. Therefore, the mining of frequent patterns from event logs is an important system and ne...
Risto Vaarandi