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VRST
2003
ACM
14 years 2 months ago
Partitioning crowded virtual environments
We investigate several techniques that partition a crowded virtual environment into regions that can be managed by separate servers or mapped onto different multicast groups. When...
Anthony Steed, Roula Abou-Haidar
DEBS
2010
ACM
13 years 9 months ago
Providing basic security mechanisms in broker-less publish/subscribe systems
The provisioning of basic security mechanisms such as authentication and confidentiality is highly challenging in a content-based publish/subscribe system. Authentication of publi...
Muhammad Adnan Tariq, Boris Koldehofe, Ala' Altawe...
IJAMC
2010
134views more  IJAMC 2010»
13 years 7 months ago
HyperVerse: simulation and testbed reconciled
—When dealing with dynamic large-scale topologies such as those underlying peer-to-peer (P2P) distributed virtual environments (DVE), one inescapably reaches the point where eith...
Jean Botev, Markus Esch, Hermann Schloss, Ingo Sch...
MIDDLEWARE
2004
Springer
14 years 2 months ago
A Content Model for Evaluating Peer-to-Peer Searching Techniques
Simulation studies are frequently used to evaluate new peer-to-peer searching techniques as well as existing techniques on new applications. Unless these studies are accurate in th...
Brian F. Cooper
ICT
2004
Springer
127views Communications» more  ICT 2004»
14 years 2 months ago
An Interference Avoidance Technique for Ad Hoc Networks Employing Array Antennas
Array antennas have the potential to increase the capacity of wireless networks, but a distributed beamforming algorithm for maximizing the capacity in asynchronous, decentralized ...
T. Hunziker, Jacir Luiz Bordim, T. Ohira, Shinsuke...