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ICASSP
2010
IEEE
13 years 9 months ago
NC node selection game in collaborative streaming systems
Network coding has been recently proposed as an efficient method to improve throughput, minimize delays and remove the need for reconciliation between network nodes in distribute...
Nikolaos Thomos, Hyunggon Park, Eymen Kurdoglu, Pa...
ICDE
2010
IEEE
176views Database» more  ICDE 2010»
13 years 9 months ago
CareDB: A context and preference-aware location-based database system
— In this paper, we aim to realize a context and preference-aware database system, CareDB, that provides scalable personalized location-based services to users based on their pre...
Justin J. Levandoski, Mohamed F. Mokbel
DASFAA
2008
IEEE
156views Database» more  DASFAA 2008»
13 years 9 months ago
Load Balancing for Moving Object Management in a P2P Network
Abstract. Online games and location-based services now form the potential application domains for the P2P paradigm. In P2P systems, balancing the workload is essential for overall ...
Mohammed Eunus Ali, Egemen Tanin, Rui Zhang, Lars ...
COMCOM
2008
74views more  COMCOM 2008»
13 years 9 months ago
The PoSIM middleware for translucent and context-aware integrated management of heterogeneous positioning systems
The widespread availability of devices with multiple wireless interfaces and the abundance of heterogeneous positioning techniques open new market potentials for Location Based Se...
Paolo Bellavista, Antonio Corradi, Carlo Giannelli
DEBU
2010
170views more  DEBU 2010»
13 years 9 months ago
Roads Belong in Databases
The popularity of location-based services and the need to perform real-time processing on them has led to an interest in queries on road networks, such as finding shortest paths a...
Jagan Sankaranarayanan, Hanan Samet