One of the main problems to ensure the quality of services (QoS) in video playback in a replicated distributed video player system is how to adapt to the changing network traffic ...
Despite Java’s initial promise of providing a reliable and cost-effective platform-independent environment, the language appears to be unfavourable in the area of high-integrity...
Erik Yu-Shing Hu, Andy J. Wellings, Guillem Bernat
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
We consider networked, embedded real-time systems that operate under run-time uncertainties on activity execution times and arrivals, node failures, and message losses. We consider...
Sherif Fadel Fahmy, Binoy Ravindran, E. Douglas Je...
Abstract. Recently, the distributed real-time services are developing in distributed object computing environments in a way that can support a new programming paradigm of the distr...
Su-Chong Joo, Sung-Kwun Oh, Chang-Sun Shin, Jun Hw...