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UIST
2004
ACM
14 years 27 days ago
DART: a toolkit for rapid design exploration of augmented reality experiences
In this paper, we describe The Designerʼs Augmented Reality Toolkit (DART). DART is built on top of Macromedia Director, a widely used multimedia development environment. We summ...
Blair MacIntyre, Maribeth Gandy, Steven Dow, Jay D...
JOCN
2011
117views more  JOCN 2011»
12 years 10 months ago
Identifying the What, Why, and How of an Observed Action: An fMRI Study of Mentalizing and Mechanizing during Action Observation
■ Humans commonly understand the unobservable mental states of others by observing their actions. Embodied simulation theories suggest that this ability may be based in areas of...
Robert P. Spunt, Ajay B. Satpute, Matthew D. Liebe...
CANDC
2009
ACM
14 years 2 months ago
Exploring illuminative systems in informal networks of adults
Whenever we feel those ‘higher’ and hard to define sensations like synchronicity, love, wholeness, and appreciation is this a pattern or illuminative system that is part of a ...
Amy K. Scatliff
DIGRA
2005
Springer
14 years 1 months ago
Contexts, pleasures and preferences: girls playing computer games
In this paper, issues of girls and their gaming preferences are explored through observations of computer games sessions at an all-girl state school. What emerged is that preferen...
Diane Carr
ISCC
2003
IEEE
153views Communications» more  ISCC 2003»
14 years 23 days ago
Fuzzy Explicit Marking for Congestion Control in Differentiated Services Networks
This paper presents a new active queue management scheme, Fuzzy Explicit Marking (FEM), implemented within the differentiated services (Diff-Serv) framework to provide congestion ...
Chrysostomos Chrysostomou, Andreas Pitsillides, Ge...