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C5
2004
IEEE
13 years 11 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
ECCV
2006
Springer
13 years 11 months ago
A Batch Algorithm for Implicit Non-rigid Shape and Motion Recovery
The recovery of 3D shape and camera motion for non-rigid scenes from single-camera video footage is a very important problem in computer vision. The low-rank shape model consists ...
Adrien Bartoli, Søren I. Olsen
KIVS
1999
Springer
13 years 11 months ago
Mobile Agents as an Architectural Concept for Internet-Based Distributed Applications - The WASP Project Approach
Abstract. After introducing the concept of mobile agents and potential application domains, we motivate why mobile agent technology is an interesting concept for large Internet-bas...
Stefan Fünfrocken, Friedemann Mattern
BIOINFORMATICS
2008
172views more  BIOINFORMATICS 2008»
13 years 7 months ago
Fitting a geometric graph to a protein-protein interaction network
Motivation: Finding a good network null model for protein-protein interaction (PPI) networks is a fundamental issue. Such a model would provide insights into the interplay between...
Desmond J. Higham, Marija Rasajski, Natasa Przulj
EUROPAR
2010
Springer
13 years 6 months ago
A Language-Based Tuning Mechanism for Task and Pipeline Parallelism
Abstract. Current multicore computers differ in many hardware aspects. Tuning parallel applications is indispensable to achieve best performance on a particular hardware platform....
Frank Otto, Christoph A. Schaefer, Matthias Dempe,...