Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Translation of proper names is generally recognized as a significant problem in many multi-lingual text and speech processing applications. Even when large bilingual lexicons use...
Educational media mining is the process of converting raw media data from educational systems to useful information that can be used to design learning systems, answer research qu...
We present a secure network service for sovereign information sharing whose only trusted component is an off-theshelf secure coprocessor. The participating data providers send enc...
Rakesh Agrawal, Dmitri Asonov, Murat Kantarcioglu,...
This paper describes a hidden Markov model (HMM) based approach to perform search interface segmentation. Automatic processing of an interface is a must to access the invisible co...