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» Database research in computer games
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DIGRA
2003
Springer
14 years 3 months ago
"This isn't a computer game you know!": revisiting the computer games/televised war analogy
During the Gulf War of 1991, the television coverage was frequently observed to be ‘just like a video game’. This analogy primarily derived from the specific, ‘bombs-eye’ ...
Melanie Swalwell
DIGRA
2005
Springer
14 years 3 months ago
Build It to Understand It: Ludology Meets Narratology in Game Design Space
Building experimental games offers an alternative methodology for researching and understanding games, beyond what can be understood by playing and studying existing games alone. ...
Michael Mateas, Andrew Stern
FPLAY
2008
13 years 11 months ago
The case for research in game engine architecture
This paper is a call for research in the field of game engine architecture and design, a more comprehensive and thorough understanding of which we consider to be essential for its...
Eike Falk Anderson, Steffen Engel, Peter Comninos,...
DIGRA
2005
Springer
14 years 3 months ago
Extending Soft Models to Game Design: Flow, Challenges and Conflicts
Challenge and conflict are elements that all game designers strive to engineer into their games. Research shows that challenge is what drives a high proportion of games players ye...
Abdennour El Rhalibi, Martin Hanneghan, Stephen Ta...
IDS
1994
121views Database» more  IDS 1994»
14 years 1 months ago
The Ambleside Survey: Important Topics in DB/HCI Research
In 1989, and again in 1993, panels of database researchers were surveyed about which research areas they considered promising. In both cases, the area of user interfaces was chose...
Eben M. Haber