The present work presents a cycle-level execution-driven simulator for modern GPU architectures. We discuss the simulation model used for our GPU simulator, based in the concept o...
A noise maker is a tool that seeds a concurrent program with conditional synchronization primitives (such as yield()) for the purpose of increasing the likelihood that a bug manif...
Many hardware/software co-design models have been proposed [7, 2, 5, 6] that attempt to address problems in the hardware/software interface, in partitioning the system between har...
Austin Armbruster, Matt Ryan, Xiaoqing Frank Liu, ...
This paper describes a methodology for the development of real-time systems and shows its application to the modeling, analysis and implementation of distributed multimedia system...
e instantiation is the transformation of abstract test cases cutable test scripts. Abstract test cases are either created during model based test case generation or are manually d...