Abstract. A reference architecture integrates a set of architectural patterns that have proven their value for a family of applications. Such family of applications is characterize...
This paper investigates reinforcement learning (RL) in XCS. First, it formally shows that XCS implements a method of generalized RL based on linear approximators, in which the usu...
Abstract. In this paper we describe an approach to the representation and implementation of agent-based systems where the behaviour of an individual agent is represented by a set o...
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
We propose a simple programming language, called Nemo, specific to the domain of multi-task real-time embedded systems, such as in robotic, automotive or avionics systems. It can ...