In this paper, we propose a method for simultaneous human full-body pose tracking and activity recognition from time-of-flight (ToF) camera images. Simple and sparse depth cues ar...
Loren Arthur Schwarz, Diana Mateus, Victor Castane...
This paper describes a method for tracking human body motion from multiple views in real-time. The method extracts silhouettes in each view using background subtraction, and then ...
Jason P. Luck, Christian Debrunner, William Hoff, ...
Multi-touch interfaces have been a focus of research in recent years, resulting in development of various innovative UI concepts. Support for existing WIMP interfaces, however, sh...
Abstract. We describe a visual communication application for a dark, theaterlike interactive virtual simulation training environment. Our system visually estimates and tracks the b...
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...