We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
— We propose a physical-datalink cross-layer resource allocation scheme over wireless relay networks for quality-ofservice (QoS) guarantees. By integrating information theory wit...
Resource limitations in wireless sensor networks have put stringent constraints on distributed signal processing. In this paper, we propose a cluster-based decentralized variation...
In this paper, we present an Open Grid Services Architecture (OGSA)-based decentralized allocation enforcement system, developed with an emphasis on a consistent data model and ea...
Abstract--Network performance can be increased if the traditionally separated network layers are jointly optimized. Recently, network utility maximization has emerged as a powerful...