We present a new algorithm for the efficient and reliable generation of offset surfaces for polygonal meshes. The algorithm is robust with respect to degenerate configurations and...
Three-dimensional data generated from range scanners is usually composed of a huge amount of information. Simplification and compression techniques must be adopted in order to red...
Quad-morphing is a new technique used for generating quadrilaterals from an existing triangle mesh. Beginning with an initial triangulation, triangles are systematically transform...
Steven J. Owen, Matthew L. Staten, Scott A. Canann...
Most of the existing algorithms for decimation of triangular meshes perform poorly at very low levels of detail. We propose a new automatic method for the decimation of triangular...
We present a method for recovering a temporally coherent, deforming triangle mesh with arbitrarily changing topology from an incoherent sequence of static closed surfaces. We solv...