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» Decision Making in Intelligent User Interfaces
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GROUP
2010
ACM
13 years 5 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
ATAL
2010
Springer
13 years 9 months ago
Preference elicitation for risky prospects
Minimax-regret preference elicitation allows intelligent decisions to be made on behalf of people facing risky choices. Standard gamble queries, a vital tool in this type of prefe...
Greg Hines, Kate Larson
CHI
2007
ACM
14 years 8 months ago
Noticing notice: a large-scale experiment on the timing of software license agreements
Spyware is an increasing problem. Interestingly, many programs carrying spyware honestly disclose the activities of the software, but users install the software anyway. We report ...
Nathaniel Good, Jens Grossklags, Deirdre K. Mullig...
AAAI
2010
13 years 9 months ago
Hidden Market Design
The next decade will see an abundance of new intelligent systems, many of which will be market-based. Soon, users will interact with many new markets, perhaps without even knowing...
Sven Seuken, Kamal Jain, David C. Parkes
SOUPS
2009
ACM
14 years 2 months ago
Not one click for security?
: © Not One Click for Security Alan H. Karp, Marc Stiegler, Tyler Close HP Laboratories HPL-2009-53 Secure cooperation, usable security Conventional wisdom holds that security mus...
Alan H. Karp, Marc Stiegler, Tyler Close