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ATAL
2007
Springer
14 years 3 months ago
Automatic feature extraction for autonomous general game playing agents
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
David M. Kaiser
WDAG
2007
Springer
125views Algorithms» more  WDAG 2007»
14 years 3 months ago
Approximating Wardrop Equilibria with Finitely Many Agents
We study adaptive routing algorithms in a round-based model. Suppose we are given a network equipped with load-dependent latency functions on the edges and a set of commodities eac...
Simon Fischer, Lars Olbrich, Berthold Vöcking
IAT
2005
IEEE
14 years 2 months ago
Trust Model for Open Ubiquitous Agent Systems
Trust management model that we present is adapted for ubiquitous devices cooperation, rather than for classic client-supplier relationship. We use fuzzy numbers to represent trust...
Martin Rehák, Lukás Foltýn, M...
IPPS
2002
IEEE
14 years 2 months ago
A Framework for Network Management Using Mobile Agents
Conventional network management is based on SNMP and often run in a centralized manner. Although the centralized management approach gives network administrators a flexibility of ...
Manoj Kumar Kona, Cheng-Zhong Xu
GECCO
2000
Springer
143views Optimization» more  GECCO 2000»
14 years 22 days ago
A Genetic Algorithm for Automatically Designing Modular Reinforcement Learning Agents
Reinforcement learning (RL) is one of the machine learning techniques and has been received much attention as a new self-adaptive controller for various systems. The RL agent auto...
Isao Ono, Tetsuo Nijo, Norihiko Ono