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110
Voted
CDC
2009
IEEE
168views Control Systems» more  CDC 2009»
15 years 7 months ago
Distributed coverage games for mobile visual sensors (II) : Reaching the set of global optima
— We formulate a coverage optimization problem for mobile visual sensor networks as a repeated multi-player game. Each visual sensor tries to optimize its own coverage while mini...
Minghui Zhu, Sonia Martínez
131
Voted
CDC
2009
IEEE
178views Control Systems» more  CDC 2009»
15 years 7 months ago
Distributed coverage games for mobile visual sensors (I): Reaching the set of Nash equilibria
— We formulate a coverage optimization problem for mobile visual sensor networks as a repeated multi-player game. Each visual sensor tries to optimize its own coverage while mini...
Minghui Zhu, Sonia Martínez
108
Voted
TOOLS
1998
IEEE
15 years 6 months ago
An Architecture for Unified Dialogue in Distributed Object Systems
In traditional information systems, the user interface is controlled by one single application. In distributed systems, several distributed components may want to influence the ap...
Arve Larsen, Peter D. Holmes
110
Voted
AIIDE
2008
15 years 4 months ago
The Rise of Potential Fields in Real Time Strategy Bots
Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the s...
Johan Hagelbäck, Stefan J. Johansson
AIM
2006
15 years 2 months ago
The Pyro Toolkit for AI and Robotics
This article introduces Pyro, an open source python robotics toolkit for exploring topics in AI and robotics. nt key abstractions that allow Pyro controllers to run unchanged on a...
Douglas S. Blank, Deepak Kumar, Lisa Meeden, Holly...