Traditional programming languages are algorithmic: they are best suited to writing programs that acquire all their inputs before executing and only produce a result on termination...
In this paper, we present a multi-layered architecture for spatial and temporal agents. The focus is laid on the declarativity of the approach, which makes agent scripts expressive...
Frieder Stolzenburg, Oliver Obst, Jan Murray, Bj&o...
There are two somewhat contradictory ways of looking at modules in a given programming language. On the one hand, module systems are largely independent of the particulars of progr...
3APL-M is a platform for building deliberative multi-agent systems whose components execute on handheld and embedded computational devices. The solution takes advantage of the 3APL...
Fernando Koch, John-Jules Ch. Meyer, Frank Dignum,...
: Managing general game playing is the problem addressed in this paper. It is considered to be done on a game description written in a declarative language. The language, which is ...