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183
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CONIELECOMP
2006
IEEE
15 years 8 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
ECBS
2006
IEEE
126views Hardware» more  ECBS 2006»
15 years 8 months ago
Experiments and Investigations for the Personal High Performance Computing (PHPC) built on top of the 64-bit processing and clus
The motivation and objective for this paper is to demonstrate “Personal High Performance Computing (PHPC)”, which requires only a smaller number of computers, resources and sp...
Victor Chang
ICDM
2006
IEEE
135views Data Mining» more  ICDM 2006»
15 years 8 months ago
SAXually Explicit Images: Finding Unusual Shapes
Among the visual features of multimedia content, shape is of particular interest because humans can often recognize objects solely on the basis of shape. Over the past three decad...
Li Wei, Eamonn J. Keogh, Xiaopeng Xi
104
Voted
ICMCS
2006
IEEE
210views Multimedia» more  ICMCS 2006»
15 years 8 months ago
3D-TV Content Generation: 2D-to-3D Conversion
The next major advancement in television is expected to be stereoscopic three-dimensional television (3D-TV). A successful roll-out of 3D-TV will require a backwardcompatible tran...
Wa James Tam, Liang Zhang
95
Voted
ICMCS
2006
IEEE
135views Multimedia» more  ICMCS 2006»
15 years 8 months ago
Inquiring of the Sights from the Web via Camera Mobiles
In this paper, we presented an image search service for mobile users. It can be used to acquire related information by taking and sending pictures to the server, for example, gett...
Yinghua Zhou, Xin Fan, Xing Xie, Yuchang Gong, Wei...