—One of the most interesting and still not completely understood phenomena happening in Social Network Sites is their ability to spread (or not) units of information which may ag...
Research on digital media tends to characterize the emergence of new genres without reference to social networks, even though “community” and “social interaction” are invo...
Most research regarding online social networks such as Facebook, MySpace, Linked-In and Friendster has looked at these networks in terms of activity within the online network, suc...
As the use of social networks becomes more widespread and commonplace, users are beginning to question how their privacy is protected by social networks. In this paper, we review ...
Leanne Wu, Maryam Majedi, Kambiz Ghazinour, Ken Ba...
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...