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» Deep Structure from a Geometric Point of View
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CVPR
2001
IEEE
14 years 10 months ago
A Spherical Eye from Multiple Cameras (Makes Better Models of the World)
This paper describes an imagingsystem that has been designed specifically for the purpose of recovering egomotion and structure from video. The system consists of six cameras in a...
Patrick Baker, Cornelia Fermüller, Yiannis Al...
ICIP
2002
IEEE
14 years 10 months ago
3D structure from video streams with partially overlapping images
The majority of methods available to recover 3D structure from video assume that a set of feature points are tracked across a large number of frames. This is not always possible i...
Rui F. C. Guerreiro, Pedro M. Q. Aguiar
ICCV
2001
IEEE
14 years 10 months ago
Structure and Motion from Silhouettes
This paper addresses the problem of recovering structure and motion from silhouettes. Silhouettes are projections of contour generators which are viewpoint dependent, and hence do...
Kwan-Yee Kenneth Wong, Roberto Cipolla
IJCV
2007
157views more  IJCV 2007»
13 years 8 months ago
Recovering Surface Layout from an Image
Humans have an amazing ability to instantly grasp the overall 3D structure of a scene – ground orientation, relative positions of major landmarks, etc – even from a single ima...
Derek Hoiem, Alexei A. Efros, Martial Hebert
DCC
2008
IEEE
14 years 8 months ago
Geometric Burrows-Wheeler Transform: Linking Range Searching and Text Indexing
We introduce a new variant of the popular Burrows-Wheeler transform (BWT) called Geometric Burrows-Wheeler Transform (GBWT). Unlike BWT, which merely permutes the text, GBWT conve...
Yu-Feng Chien, Wing-Kai Hon, Rahul Shah, Jeffrey S...