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» Deep Structure from a Geometric Point of View
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PG
2003
IEEE
14 years 1 months ago
Interactive 3D Model Acquisition and Registration
The acquisition of geometric information from realworld objects has become a major way of modeling complex scenes and environments. Unfortunately, most optical methods for geometr...
Yushuang Liu, Wolfgang Heidrich
ICCV
2001
IEEE
14 years 10 months ago
Optimal Motion Estimation from Multiview Normalized Epipolar Constraint
In this paper, we study the structure from motion problem as a constrained nonlinear least squares problem which minimizes the so called reprojection error subject to all constrai...
René Vidal, Shankar Sastry, Shawn Hsu, Yi M...
ICPR
2000
IEEE
14 years 9 months ago
Robust Dense Matching Using Local and Global Geometric Constraints
A new robust dense matching algorithm is introduced in this paper. The algorithm starts from matching the most textured points, then a match propagation algorithm is developed wit...
Maxime Lhuillier, Long Quan
JMIV
2010
78views more  JMIV 2010»
13 years 3 months ago
Unified Computation of Strict Maximum Likelihood for Geometric Fitting
A new numerical scheme is presented for strictly computing maximum likelihood (ML) of geometric fitting problems. Intensively studied in the past are those methods that first tran...
Kenichi Kanatani, Yasuyuki Sugaya
ECCV
1998
Springer
14 years 26 days ago
On Degeneracy of Linear Reconstruction from Three Views: Linear Line Complex and Applications
This paper investigates the linear degeneracies of projective structure estimation from point and line features across three views. We show that the rank of the linear system of e...
Gideon P. Stein, Amnon Shashua