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» Deep Structure from a Geometric Point of View
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IWVF
2001
Springer
14 years 1 months ago
The Shock Scaffold for Representing 3D Shape
The usefulness of the 3D Medial Axis (MA) is dependent on both the availability of accurate and stable methods for computing individual MA points and on schemes for deriving the l...
Frederic F. Leymarie, Benjamin B. Kimia
CGF
2010
153views more  CGF 2010»
13 years 8 months ago
Scalable Multi-view Registration for Multi-Projector Displays on Vertically Extruded Surfaces
Recent work have shown that it is possible to register multiple projectors on non-planar surfaces using a single uncalibrated camera instead of a calibrated stereo pair when deali...
Behzad Sajadi, Aditi Majumder
RT
1997
Springer
14 years 27 days ago
Reconstructing the Visual Field of Compound Eyes
: Realistic image synthesis research involves the simulation of visible light propagation within an environment with a view to computing an image that evokes a similar visual respo...
Steven Collins
ICIP
1999
IEEE
14 years 10 months ago
3D Voxel Construction Based on Epipolar Geometry
In this paper, we propose an approach for construction of a projective 3D voxel space based on epipolar geometry obtained with weak calibration. This concept of voxel space define...
Makoto Kimura, Hideo Saito, Takeo Kanade
CORR
2011
Springer
211views Education» more  CORR 2011»
13 years 15 days ago
Labeling 3D scenes for Personal Assistant Robots
—Inexpensive RGB-D cameras that give an RGB image together with depth data have become widely available. We use this data to build 3D point clouds of a full scene. In this paper,...
Hema Swetha Koppula, Abhishek Anand, Thorsten Joac...