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CEC
2005
IEEE
13 years 9 months ago
Evolving autonomous agent control in the Xpilot environment
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Gary B. Parker, Matt Parker, Steven D. Johnson
JSAC
2011
159views more  JSAC 2011»
13 years 2 months ago
An Anti-Jamming Stochastic Game for Cognitive Radio Networks
—Various spectrum management schemes have been proposed in recent years to improve the spectrum utilization in cognitive radio networks. However, few of them have considered the ...
Beibei Wang, Yongle Wu, K. J. Ray Liu, T. Charles ...
NETWORKING
2004
13 years 9 months ago
Performance Planning, Quality-of-Service, and Pricing under Competition
In this work we model the relationship between the capacity and the Quality of Service (QoS) offered by the firm in a competitive scenario of two firm's working to maximize th...
Corinne Touati, Parijat Dube, Laura Wynter
IMDS
2006
389views more  IMDS 2006»
13 years 7 months ago
Success and failure of pure-play organizations: Webvan versus Peapod, a comparative analysis
Many businesses have failed in pure play markets, on-line grocery retailers or e-grocers among them. E-grocers face many problems which the traditional brick and mortar grocery st...
Stephen E. Lunce, Leslie M. Lunce, Yoko Kawai, Bal...
ACMICEC
2007
ACM
102views ECommerce» more  ACMICEC 2007»
13 years 11 months ago
Learning to trade with insider information
This paper introduces algorithms for learning how to trade using insider (superior) information in Kyle's model of financial markets. Prior results in finance theory relied o...
Sanmay Das