This paper is a call for research in the field of game engine architecture and design, a more comprehensive and thorough understanding of which we consider to be essential for its...
Eike Falk Anderson, Steffen Engel, Peter Comninos,...
Sequence prediction is a key component of intelligence. This can be extended to define a game between intelligent agents. An analog of a result of Legg shows that this game is a co...
What makes a good consistency ? Depending on the constraint, it may be a good pruning power or a low computational cost. By "weakening" arc-consistency, we propose to de...
Andrei Legtchenko, Arnaud Lallouet, AbdelAli Ed-Db...
In our research, we have developed an architecture and computational structure that allows for a generic team of robots to dynamically discern what their capabilities are and then...
: The goal of this paper is to provide computable account for some definite descriptions. To this end, we define in terms of inclusion the notion of distinguishing description and ...